Co-designing the future of e-democracy: ideamocracy.it

April 18, 2011

Today ideamocracy.it was launched, a competition that we organize for the Emilia-Romagna region. It’s a small initiative, but we hope it’s significant. Basically, the idea is very simple. The Emilia-Romagna region has long been active in e-democracy initiatives, but they now want to innovate and identify new, disruptive opportunities. In particular, they want to use technology to widen the range of participants in e-democracy initiatives, through three technological opportunities: online games, social network and mobile apps, if properly combined and well designed, can transform the cost of participation into a direct benefit by leveraging fun, play, instant participation and vanity.

Ideamocracy is a competition for ideas for e-democracy. I’ve written about the advantages of prizes before, and we co-organized the Prize Summit a few weeks ago in London . Today, there is an explosion (and a risk of inflation) of competitions, namely for apps based on public data such as the EU Open Data Challenge. Ideamocracy is slightly different because:

- it targets political participation rather than public services

- it aims at leveraging ideas, rather than working apps

Every such competition is a bet, you never know how many people are likely to participate. In my experience, what matters is an inspiring jury, good communication, and a well designed question. I couldnt hope for a better jury. And according to the reactions of Twitter, we seem to have generated positive feedback. Most of all, ideamocracy makes sense because it addresses a clear, specific need of the Emilia-Romagna region, as Andrea di Maio often recommends.

Let’s see how it goes… feedback is welcome.


It’s the platform, stupid

April 15, 2011

So today, “platform” is the buzzword. Everything’s becoming a platform, allowing third parties to add value to what you produce. The more successful a platform is, the more apps are developers, the more users it attracts, the more data are generated, the better apps can be developed etc in a virtuous cycle. More users mean also more money (if you are Apple and sell iPhones) and more data mean more advertising revenues (if you are Facebook and sell advertising). Here’s a picture I drew to represent this virtuous (at least for some companies) cycle. The positive feedback mechanisms is also a problem for companies, and worlds regions, that do not manage to create successful platforms. In case you wonder, yes, I am referring to Europe and Nokia losing out to US players.

Here I list some examples of platforms at different layers:
- OS: most traditional, obviously any operative system is a platform, it allows programmers to develop tools through SDK. What is new is that this has extended to the mobile Operating Systems, which previously were closed

- Social Networking website: Facebook, and most other web 2.0 sites, allows developers to publish “apps” some of which become big hits like farmville, mostly through RestFUL APIs . Google tried to outopen Facebook through the open development platform OpenSocial, but with little success as far as I know

- Browsers: Firefox, as well as others, is well equipped with add-ons and plugins. Not sure how they are developed

- Desktop software: for example, Mendeley just launched the developers’ challenge to develop new apps on top of their platform through API.

- Enterprise software: SAP has a strong developers community

I’m sorry for not refining it, but this post is really just a note to myself, I will update it in the next weeks. If you have additional examples of different KIND of platforms, please add below. For example Arduino…


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